I'm New York City based artist, working predominantly as a freelance illustrator and designer for games and media, with a wide experience in the arts, specializing in illustration, games, interactive storytelling, and IP creation. Aside from a diverse, traditional, foundation in art fundamentals, my skills include, graphic design, painting, 3D modeling, and texture work. I also have credits in music production and have a knack for story telling and sequential art sensibilities.
RESUME
WORK
Black Garuda LLC (2010 - present)
Freelance artist, illustrator, game music production & IP consultation
Maximum Games (2019 - present)
Lead Artist on Unannounced PC/Console Game - TBA 2023
IP Development / Concept & Design
2D Animation & FX
Marketing Assets / Cover Art & Illustration
UI
Music
Playmatics (2016 - 2018)
2D / 3D Artist for Web and Mobile for various e-learning companies and science research grant projects.
Game assets & animations
Marketing assets
3D R&D for experimental VR prototypes in Unity engine
Music & sound design across projects
Gameloft (2015)
Various IP ideation for MARVEL/DISNEY including Spiderman Unlimited and Cars
Cover Art
Marketing Art
Iron Galaxy Studios Orlando (2014 - 2015)
Killer Instinct (XBOX 360)
3D Character Texture Artist
Assistant UI Artist
Blue Shell Games (2014)
Legend Of The Copper Scrolls - 2D Mobile Slots game
2D Artist for Mobile/iOS
Character Illustration
Interface & 2D FX Animation
Scopely (2013 - 2014)
Various IP ideation for MARVEL, HBO, and PARAMOUNT.
Concept Artist for Mobile/iOS
360ED (2012)
Lead Artist across education products and R&D for web e-learning
2D Animation
3D Character modeling & design
Marketing assets
EDUCATION
Florida Interactive Entertainment Academy (FIEA)
MS Master of Science - Interactive Entertainment
Focus - Game Art
University Of Central Florida
BFA Bachelor Of Fine Arts
Focus - Graphic Design and Illustration